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Graveyard Keeper 2Wiki & Database

Items

Items
Alcohol

Items

Alcohol

Base stack limit · 99Alchemy & potions

Wiki overview

Alcohol is an item in Graveyard Keeper 2, filed under Alchemy & potions. It has research or decomposition records at Study Table. It is linked to 160 alchemy combinations. Crafting uses include Tannin Liquid and Toxic Potion II.

Compiled from the recorded properties and relationships; separate from the original game text.

No dedicated in-game description was found for this item in the current build.

Runes

Red
0
Green
0
Blue
3

How to get it

Merchant stock
Apothecary

Availability depends on progress, location or current stock.

Used in

Study and decomposition

Study TableStudy Table

Materials needed

Technology points

Red
0
Green
15
Blue
10

What you get

Possible result× 1

One-time research.

Alchemy combinations

Each row is one complete combination. Different rows are alternatives. Availability depends on formula discovery and workstation access.

StoneStone× 1
ClayClay× 1
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

StoneStone× 1
SandSand× 1
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Unlocked through game progress; the exact requirement is still being checked.

Trading conditions

Base stock is not current stock. Trade availability depends on merchant tier, progress and remaining inventory.

Merchant stockMerchant tierMerchant sellsMerchant buysBase stock
ApothecaryInitially locked in orders2YesYes20
ApothecaryInitially locked in orders3YesYes20