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Graveyard Keeper 2Wiki & Database

Items

Items
Zombie Motivator Potion II

Items

Zombie Motivator Potion II

Base stack limit · 20Alchemy & potions

Wiki overview

Zombie Motivator Potion II is an item in Graveyard Keeper 2, filed under Alchemy & potions. Can only be used in battle. It has research or decomposition records at Study Table. It is linked to 64 alchemy combinations.

Compiled from the recorded properties and relationships; separate from the original game text.

In-game description

Increases the attack speed of all allied fighters for a time. Combat Only.

How to use

Can only be used in battle.

Effects on use

Applies effects

  • Zombie Motivation II · Duration: 30 seconds

    Allied fighters' attack speed is increased.

Removes effects

  • Zombie Motivation · Duration: 15 seconds

    Allied fighters' attack speed is increased.

  • Zombie Motivation III · Duration: 60 seconds

    Allied fighters' attack speed is increased.

How to get it

Merchant stock
Alchemist

Availability depends on progress, location or current stock.

Study and decomposition

Study TableStudy Table

Materials needed

Technology points

Red
0
Green
40
Blue
35

What you get

Possible result× 1

One-time research.

Alchemy combinations

Each row is one complete combination. Different rows are alternatives. Availability depends on formula discovery and workstation access.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

ClayClay× 1
BloodBlood× 1
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Trading conditions

Base stock is not current stock. Trade availability depends on merchant tier, progress and remaining inventory.

Merchant stockMerchant tierMerchant sellsMerchant buysBase stock
AlchemistInitially locked in orders2YesYes10
AlchemistInitially locked in orders3YesYes10