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Graveyard Keeper 2Wiki & Database

Items

Items
Stick

Items

Stick

Base stack limit · 50Materials & building

Wiki overview

Stick is an item in Graveyard Keeper 2, filed under Materials & building. It has research or decomposition records at Study Table. It is linked to 449 alchemy combinations. Crafting uses include Iron tools and Iron Hammer.

Compiled from the recorded properties and relationships; separate from the original game text.

No dedicated in-game description was found for this item in the current build.

Runes

Red
0
Green
1
Blue
0

Used in

Study and decomposition

Study TableStudy Table

Materials needed

× 1
× 1

Technology points

Red
5
Green
5
Blue
0

What you get

Possible result× 1

One-time research.

Alchemy combinations

Each row is one complete combination. Different rows are alternatives. Availability depends on formula discovery and workstation access.

What you get × 1Dream DustDream Dust
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

What you get × 1Dream DustDream Dust
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

What you get × 1Dream DustDream Dust
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

StickStick× 1
BloodBlood× 1
What you get × 1Dream DustDream Dust
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

StickStick× 2
What you get × 1PaintPaint
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Related entry not yet confirmed
StickStick× 1
WaterWater× 1
What you get × 1PaintPaint
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Related entry not yet confirmed
StickStick× 1
LeafLeaf× 1
What you get × 1PaintPaint
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Related entry not yet confirmed
StickStick× 1
BerryBerry× 1
What you get × 1PaintPaint
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Related entry not yet confirmed
What you get × 1PaintPaint
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Related entry not yet confirmed
StickStick× 1
ClayClay× 1
What you get × 1Damage PotionDamage Potion
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Related entry not yet confirmed
StickStick× 1
SandSand× 1
What you get × 1Damage PotionDamage Potion
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Related entry not yet confirmed
What you get × 1Damage PotionDamage Potion
Where to craft · Unlock requirements
Laboratory ILaboratory I
Laboratory IILaboratory II

This formula must be unlocked or discovered in your save.

Related entry not yet confirmed

Trading conditions

Base stock is not current stock. Trade availability depends on merchant tier, progress and remaining inventory.

Merchant stockMerchant tierMerchant sellsMerchant buysBase stock
Herm1NoYes30
Herm2NoYes30
Herm3NoYes30